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October 20, 2019: Multiform Story and Cyberdrama

I thought Janet Murray's idea of multiform story to be very interesting. In this concept, a single story has several variations of the story and these different variations will of course have different outcomes.[1]This idea of having multiple versions of reality is something that is interesting because it gives an interesting perspective of how things would turn out if one way was taken over another way. Having these multiple ways of interacting with a story makes it more interesting since there is a choice being made of how the story will go that the narrator has nothing to do with.[2]This is concept would epescially be interesting in video games. This gives the players an opportunity to play the game in the way they see it best. This concept happens in the game Kingdom Hearts III.


  • Murray, Janet H. (1997). Hamlet on the Holodeck. New York: Simon & Schuster. ISBN 0684827239.
  • Cook, P.J. (1999). "Cyberdrama in the Twenty-First Century". Postmodern Culture: An Electronic Journal of Interdisciplinary Criticism. 9.
  • McMahan, Alisom (1997). "The Effect of Multiform Narrative on Subjectivity": 146–157.
  • Murray 1997, p. 30.
  • McMahan 1997, p. 146.